Map included in Team Doubles playlist on Nov, 2018 and was also featured on Halo Waypoint's Community Spotlight.
Nemesis won 1st place in the Community Favorite Map vote on ForgeHub, the heart of the Forge community for Halo.
This map has also been built in Unreal Engine 4 for a fan made Halo game on the PC entitled: Project Contingency.
Symmetrical 2v2 - 4v4 map optimized for Slayer and a variety of objective gametypes like Capture the Flag and Assault. Inspired by classic arena maps like Midship and Onslaught from Halo 3. The natural terrain is interwoven with the structural geometry in a way that makes it unclear what existed first.
In addition to Halo 5 Forge, Nemesis was also built in Unreal Engine 4 for a fan made Halo game on the PC called Contingency. The map is still a work in progress but images of the initial blockout can be seen below.
Symmetrical 2v2 or 4v4 map set up for Extermination, Slayer, CTF. Inspired by classic arena maps like Midship and Onslaught from Halo 3. The natural terrain is interwoven with the structural geometry in a way that makes it unclear what existed first.
Nicholas Alexander © 2019