WARHOLIC

MULTIPLAYER LEVEL DESIGN PORTFOLIO

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LEVEL DESIGN

NEMESIS

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UNREAL ENGINE 4 + HALO FORGE MAP EDITOR

SORCERER

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UNREAL ENGINE 4

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Pennsylvania State University

Graduated with a Bachelors of Fine Art Degree with a focus in painting and drawing.  Minor in Architectural design.

Multiplayer Arena Design

Six years experience with a focus competitive arena map design.  My work has been implemented into Halo's online matchmaking playlists such as Antifreeze (8v8), Nemesis (2v2) and Apparition (Breakout).

Unreal Engine 4

Senior Level Designer for Contingency, a fan made Halo game for the PC built in Unreal Engine 4.  Six levels have been designed and blocked out for the game using BSP in engine.

ANTIFREEZE

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HALO FORGE MAP EDITOR

CAULDRON

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HALO FORGE MAP EDITOR + UNREAL ENGINE 4

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Nicholas Alexander

nik.alexander7@gmail.com

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